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Commodore 64

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Clyde Bonham View Drop Down
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    Posted: 26/February/2013 at 04:09
I didn't see a thread for this out there, despite it being mentioned in the sub-forum description. Are there any C64 gamers out there still?

Personally, I love the machine, it was the first video games I ever played. Things like the Impossible Mission series were classic, and still hold challenges until this day. Other favorites like Dark Tower were sure to entertain (I played my copy so much it just decided to say screw it and never load again).

Arcade hits transferred amazingly to this system, offering seemingly the full arcade feel, something that was sometimes left lacking in other systems. Paperboy quickly comes to mind.

And how about the writing games? Placing yourself in the middle of a novel, with achievements to reach, or mysteries to solve? Many of these Infocom hits became cult classes like Zork and Ballyhoo.

And then there were bombs. Controls that were made so sluggish, games so cheesy that they failed to impress even in a time where graphics were not the focus and gameplay ruled above all else. Let's not even jump down this rabbit hole.


So what is your take on the Commodore? Love it? Hate it? Or are you asking, "What the hell is a Commodore?"
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soraroxasdude2 View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote soraroxasdude2 Quote  Post ReplyReply Direct Link To This Post Posted: 26/February/2013 at 04:35
the Commodore was an abomination to all video games
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Post Options Post Options   Thanks (0) Thanks(0)   Quote LennyComa Quote  Post ReplyReply Direct Link To This Post Posted: 26/February/2013 at 09:36
^care to back up the statement there.


The Commodore was a decent console and in 1982, there was a lot of shite to choose between, the fact the C64 was a good console is prooved by the fact that 31years after it's release people still talk about it. 

Also in 1987 it was the first console to support "Online Play" i am to lazy to figure out how it works but wiki says "Networking software

During the 1980s, the Commodore 64 was used to run many bulletin board systems using software packages such as Bizarre 64Blue Board, C-Net, Color 64, CMBBS, DMBBS and The Deadlock BBS Construction Set, often with sysop-made modifications. These boards sometimes were used to distribute cracked software.

There were also major commercial online services, such as Compunet (UK), CompuServe (US - later bought by America Online), The Source (US) and Minitel (France) among many others. These services usually required custom software which was often bundled with a modem and included free online time as they were billed by the minute.

Quantum Link (or Q-Link) was a US and Canadian online service for Commodore 64 and 128 personal computers that operated from November 5, 1985 to November 1, 1994. It was operated by Quantum Computer Services of Vienna, Virginia, which in October 1991 changed its name to America Online, and continues to operate its AOL service for the IBM PC compatible and Apple Macintosh today. Q-Link was a modified version of the PlayNET system, which Control Video Corporation (CVC, later renamed Quantum Computer Services) licensed.

[edit]Online gaming

The original interactive game on the micro was M.U.D, the Multi User Dungeon, a text based adventure-RPG program based on the original adventure game written by William Crowther for the DEC PDP-9. Written for British Telecom on Compunet, the game was expanded to Compuserve in US. This text based adventure game allowed real time conversations and combats (in text) via the large commercial BBS.

Don Daglow and the Stormfront Studios game design team began working with AOL on original online games in 1987, in both text-based and graphical formats. At the time AOL was a Commodore 64 only online service, known as Quantum Computer Services, with just a few thousand subscribers, and was called Quantum Link. Online graphics in the late 1980s were severely restricted by the need to support modem data transfer rates as slow as 300 bits per second (bit/s). During the early 1990s, commercial use of the Internet was limited by NSFNET acceptable use policies. Consequently, early online games like Legends of Future PastNeverwinter NightsGemStone IIIDragon's Gate, and Federationrelied heavily on proprietary services such as CompuServeAmerica Online, and GEnie for distribution.

The first graphical character-based interactive environment was Club Caribe. First released as Habitat in 1988, Club Caribe was introduced by LucasArts for Q-Link customers on their Commodore 64 computers. Users could interact with one another, chat and exchange items. Although very basic, its use of online avatars (already well-established off-line byUltima and other games) and combination of chat and graphics was revolutionary."


also at the time the graphics and sound were top range. Hardly an abomination 


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Clyde Bonham View Drop Down
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Post Options Post Options   Thanks (0) Thanks(0)   Quote Clyde Bonham Quote  Post ReplyReply Direct Link To This Post Posted: 03/March/2013 at 01:55
It most definitely did not suck. Said almost like an Atari fanboy, which is funny, because Atari ported its games over so that people would still play them on the Commodore. See both Galixian and Jungle Hunt.


Edited by Kondor - 19/March/2013 at 07:12
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Post Options Post Options   Thanks (0) Thanks(0)   Quote ihatethatmonkee Quote  Post ReplyReply Direct Link To This Post Posted: 03/March/2013 at 11:27
Championship Manager and Sensible Soccer, along with Afterburn, happy days indeed.
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Post Options Post Options   Thanks (0) Thanks(0)   Quote thundarr2000 Quote  Post ReplyReply Direct Link To This Post Posted: 13/March/2013 at 14:26
I remember when the C64 was boss. I only knew 1 person that had one. But it was far more like the games in the arcade than what Atari was offering.
 
 
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Post Options Post Options   Thanks (0) Thanks(0)   Quote ACIDO Quote  Post ReplyReply Direct Link To This Post Posted: 25/March/2017 at 01:12
I used to have the Amstrad 'Cpc 464' machine, and this was meant to be the rival to the Speccy & Coommy at the time.
Who remembers the old 'green screen' look, on their old computers ?
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